Free Guides

TCG Guides

From quick-start basics to advanced competitive strategy — free to read online or save as a PDF.

Quick Start

Pokémon TCG

Energy types, card anatomy, and how to win. Covers the Base Set mechanics and a starter deck to get you playing in minutes.

  • Energy system
  • Prizes & winning
  • Type matchups
  • Starter deck list
🔮 Magic: The Gathering

The five colors, turn structure, and the Commander format. Everything a new player needs to sit down at any table.

  • 5 mana colors
  • 7 turn phases
  • Commander basics
  • Mono-Red budget deck
⚔️ Yu-Gi-Oh!

Monster, Spell, and Trap cards explained. Tribute summons, battle phase, and a 40-card warrior deck to start with.

  • 3 card types
  • Tribute chart
  • Battle phase
  • 40-card warrior deck
Disney Lorcana

Six Inks, questing for lore, and the Inkwell mechanic. The fastest path from unboxed to your first Lorcana game.

  • 6 Ink colors
  • Questing vs challenging
  • Inkwell system
  • Lore to 20 wins
🐉 Digimon Card Game

Digivolution stacks, the Memory Gauge, and Security checks. Built for players new to the franchise.

  • 6 colors
  • 5 digivolution levels
  • Memory Gauge
  • Security mechanics

Advanced Gameplay

Pokémon TCG

Prize race theory, meta archetypes (Charizard ex, Gardevoir ex, Lost Box), the Lost Zone engine, and competitive deckbuilding.

  • Prize race theory
  • Meta archetypes
  • Lost Zone engine
  • Lock pieces
🔮 Magic: The Gathering

The stack and priority, format deep dives (Modern/Legacy/Commander/cEDH), mana base construction, and sideboard theory.

  • Stack & priority
  • Format breakdown
  • Mana base theory
  • Sideboard strategy
⚔️ Yu-Gi-Oh!

Chain links, SEGOC, Extra Deck mastery, hand traps, going first vs second, and the Snake-Eye combo skeleton.

  • Chain & SEGOC
  • Extra Deck types
  • Hand trap timing
  • Combo fundamentals
Disney Lorcana

Lore racing theory, Song card timing, Inkwell decision making, meta archetypes, and competitive deckbuilding.

  • Lore race theory
  • Song card timing
  • Inkwell decisions
  • Meta archetypes
🐉 Digimon Card Game

Digivolution stack management, inherited effects, Memory Gauge manipulation, Tamer timing, and competitive combo lines.

  • Digi stack mastery
  • Inherited effects
  • Memory combos
  • Tamer timing

Collector Guides

Pokémon TCG

Grail cards (Charizard 1st Ed, Pikachu Illustrator), key sets, grading with PSA/BGS/CGC, fake detection, and market outlook.

  • 1st Ed grails
  • Gold Stars & alt arts
  • PSA vs BGS grading
  • Fake detection
🔮 Magic: The Gathering

The Power Nine, Reserve List strategy, Alpha vs Beta vs Revised, foil collecting, fake detection, and 30-year market thesis.

  • Power Nine
  • Reserve List
  • Edition differences
  • Foil curl problem
⚔️ Yu-Gi-Oh!

LOB 1st Edition grails, the rarity system (Ghost Rare, Starlight, Q25), grading the centering problem, and market outlook.

  • LOB 1st Edition
  • Ghost & Starlight Rares
  • Centering & grading
  • Q25 cards
Disney Lorcana

Enchanted rarity deep dive, The First Chapter investment case, grading a new TCG, fake detection, and the long-term Disney IP thesis.

  • Enchanted rarity
  • First Chapter value
  • Investment case
  • Storage tips
🐉 Digimon Card Game

BT-01 Ver.1.0 collecting, the PAR system, Secret Rare grails, grading a young market, and the long-term Bandai investment thesis.

  • BT-01 Ver.1.0
  • PAR foil system
  • SEC grail cards
  • Emerging market

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